GitHub is home to over 36 million developers working together to host and review code, manage projects, and build software together.
Join GitHub today
Zelda Spirit Tracks Wiki
![Tracks Tracks](https://i.ytimg.com/vi/5lqf-1p0XPI/maxresdefault.jpg)
![Zelda spirit tracks train parts Zelda spirit tracks train parts](https://www.romhacking.net/translations/ds/images/titles/2204titlescreen.png)
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Comments
commented Jun 21, 2018 • edited
edited
nds-bootstrap 0.9.2 Running LoZ Spirit tracks with new version of bootstrap caused the save file to be created anew, thus deleting previous one. The sound in select save menu is crackling |
commented Jun 21, 2018
I cant even get the game to run beyond the Nintendo logo |
commented Jun 21, 2018
@RinMaru Make sure your save is 1MB. |
commented Jun 21, 2018
@RinMaru I've applied AP patch |
commented Jun 21, 2018
how you do this patch? |
commented Jun 21, 2018
@RinMaru Please refer to https://gbatemp.net/threads/nds-bootstrap-loader-run-commercial-nds-backups-from-an-sd-card.454323/ |
commented Jun 21, 2018
@RinMaru the patch only makes it so the train controls show up (they dont normally due to anti-piracy), anyway if your save file (in your rom folder on your sd) is anything other than 1mb delete it and the game should work |
commented Jun 21, 2018
Hope patching becomes an automatic thing |
commented Jun 22, 2018
That, or the bootstrap becomes 1:1 with an actual DS |
commented Jun 22, 2018
@legoj15 do you mean that by becoming 1:1 with an actual DS the patching wouldn't be even needed? Is that even feasible? |
commented Jun 22, 2018 • edited
edited
Well theoretically, if nds-bootstrap became 1:1 to a DS then games would detect it as such; a DS (as compared to an emulator/flashcart, which triggers anti-piracy). Now, whether or not nds-bootstrap will ever reach that point is questionable (and entirely up to how far the developers want to go with this project.) P.S. What I mean by questionable is, by playing a game not on its cartridge, you're inherently not playing the game 1:1 on a DS (for instance, save files go onto the SD card instead of on to the game cart) |
commented Jun 22, 2018 • edited
edited
Whether it's running on a DS or not isn't a big deal. The antipiracy code usualy tries to detect if it's running from an original cart. |
commented Jun 30, 2018
Never encountered save issue after removing 512 KB save. |
We dive deeper into Link's latest adventure on the Nintendo DS.
![Zelda Spirit Tracks Train Controls Patch Zelda Spirit Tracks Train Controls Patch](https://jundroo.blob.core.windows.net/simpleplanes/GameData/aircraft/449/zf91oD-UserView-2.png)
As with our previous look at The Legend of Zelda: Spirit Tracks, if you're not particularly interested in reading some slight spoilers on Link's latest adventure in Hyrule, then you're probably better off skipping this update. We're jumping into some of the plot and gameplay details that occur after completing the first dungeon, as well as taking a look at some of the puzzles that await. With that out of the way, we'll continue with Link as he completes the Forest Temple dungeon and makes his way back to the Sprit Temple on his train.
</iframe>','480':'